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UX Design · April 2, 2025

Designing small apps and games that feel great in the hand

A casual app or game lives or dies on tap feel. Here's the micro-interaction checklist we use on every project.

Ozzie Ghani
Ozzie Ghani

Co-Founder

Designing small apps and games that feel great in the hand

Tiny apps and games have nowhere to hide. We walk through the colour, type, motion and haptics decisions that make a 30-second session feel satisfying — and the ones that make people uninstall.

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