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Notes from the studio
Essays, playbooks and resources on shipping software in 2026.
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2 articles
UX Design · Apr 2, 2025
Designing small apps and games that feel great in the hand
A casual app or game lives or dies on tap feel. Here's the micro-interaction checklist we use on every project.
By Ozzie Ghani
UX Design · May 28, 2025
Tap feel: the micro-details that make a casual app addictive
Gesture feedback, motion curves, haptics — the tiny details that separate a forgettable app from one people open daily.
By Ozzie Ghani
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